Weeknote 23, 2026


Hello world!

I’ve still been fighting my sickness for most of this week. The worst of it was finally past last weekend; I’ve just been dealing with the tail end of it, runny noses and a bunch of coughing, but I’m getting there!

At work a bunch of bugs came up around a feature build I did last week, so I spent most of my time ironing those out. I’ve been a little sloppy lately due to fucked up sleep and maybe a little over reliance on LLMs and not properly reviewing it, which I think is related to the sleep problems. I need to properly force myself into bed at decent times and 👏 not 👏 procrastinate 👏 on 👏 falling 👏 asleep 👏.

On a better note, I played a bunch of games with friends throughout the week. I’ve been getting into Payday 2 with a few friends, a little bit of Terraria, set up a Minecraft server for another friend group, and a bit more. It’s been rather refreshing actually having people to play with for once, so I’m hoping to keep it up. Staying in touch through games is fun.


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