Weeknote 11, 2026


I had a good mix of work and play during my free time this week. atex has been getting some love with new features, notably a PLC client and inter-service authentication token validation to make way for XRPC server utilities which I’m working on now. I also did a bunch of refactoring to the DID document struct to add some sub-structs and decode the signing key within to make it easier to work with for some use cases. Overall I’m happy with how I’m going with it, and I’m hoping to have a release out either next week or the week after once the aforementioned XRPC server utils are done.

Outside of programming, I got PCSX2 installed on my desktop recently and have been playing through the Ratchet & Clank saga once again. Being able to upscale them to 12 times the internal resolution is really cool, seeing how crisp it can get. I also reset my progress for them on RetroAchievements so I can try to 100% them all on the one machine, mostly to get that dopamine hit of the achievement notifications again.


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