Weeknote 42, 2025


Hello world!

I went to Melbourne early at the start of the week and had my first electrolysis appointment for removing my facial hair! It was just an initial 1 hour session and went really well. Only thing is that I need to work on my application of numbing cream so that it’s actually effective. The spot has healed nicely over the week, so I’ll be booking my next session soon!

While I was in the city, I also went to Brennan Lee Mulligan’s live DnD event he was doing in Melbourne on the same day. Titled “Endless Dungeon”, it was him as the GM and 4 other Australian comedians - Jordan Raskopoulos, Tom Cardy, Demi Lardner and Zac Naoum - as the adventurers. I was there with a friend, who had a huge yellow wizards robe, and it was an incredible night. The comedians dicked around a few times which resulted in Brennan needing to intervene and railroad the story a little bit in some cases, but overall it was very natural and super funny. If you get the opportunity to see Brennan live I highly recommend you take it! And any of the other comedians for that matter - I didn’t know any of them except for Tom who I’ve seen on YouTube previously - I don’t know how they are individually, but as a group they worked really well together.

I was also rather productive on atex, giving deflexicon the ability to generate Elixir structs for records, queries, and procedures. This then allowed me to extend the XRPC module to make requests based on these structs to provide developers some validation & a better experience, although the way of making requests without any structs (just a plain operation name & request options) is still available for edge cases. Next week I’ll be looking at providing some packages that contain pre-compiled versions of common lexicons so people are doing less duplicated work.

And finally, this weekend marks ARC Raiders’ “Server Slam” event - basically a 2-day open beta with limited features, for testing server stability and the early-game progression. I’ve been incredibly hyped for this game for a long long time, so being able to finally get a taste of it before the full release on October 30th is huge for me. I’ve been binging the hell out of it alongside a friend who I play THE FINALS (same developers!) with often - almost 14 hours across the two days - and it has been a blast! Despite the limited content during this testing event, I am loving every part of it and it’s only served to whet my appetite for the release date. I recorded videos for most of my sessions and might get the itch to do some light editing and throw them up on YouTube in the meanwhile.


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